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NUKE 3D Compositing Non-mentored
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NUKE 3D Compositing Non-mentored

$199.00

This 6 week Nuke VFX Compositing course is designed for artists that are already familiar with Nuke 2D compositing and want to learn Nuke 3D compositing. This course is produced by Steve Wright and conforms to the latest industry standards to prepare artists for work in today’s visual effects industry.

SKU: NMC-Nuke3Dcmp-6 Category: Nuke Courses, Non-mentored
  • Description
  • Flexible Study
  • Nuke 3D Course Outline
  • Get Mentoring
  • Recommended Reading
  • Certificate
  • Reviews (0)

Description

Learn the essentials of Nuke 3D Compositing in six weeks !

This 6 week Nuke 3D Compositing course is a very thorough course covering all aspects of Nuke 3D visual effects compositing including 3D basics, 3D object transformations and deformations, materials and textures, and lighting and cameras. Topics include how to import and export 3D objects to other apps such as After Effects or Modo, normals relighting, UV projection, how to set up hierarchical 3D objects, and managing motion blur. The last week is a spectacular survey of several classic 3D workflows such as camera projection, rig removal, and set extension.

This course is self-paced so you can start any time and even pause if work or life interferes. Each week you will gain access to about 2 hours of Steve Wright’s award-winning tutorials, do the reading assignments in the Nuke Manual and Steve’s book Digital Compositing for Film and Video (4th edition), and a Nuke exercise file to apply what you have learned that week to real world problems.

Course Length: 6 lessons / one per week (at your pace)

Exercises Are Fantastic!

Great exercises Steve, I’m learning a lot and I feel great about using the 3D in Nuke!

Javier Sempere Student Freelance
Best Nuke 3D Class Ever!

Steve’s 3D Nuke workshop is one of the best training classes I have taken in my 20- years of doing visual effects. Steve has beyond a thorough understanding of visual effects and a complete understanding of Nuke. His classes, explanations, tutorials and assignments give in depth information, but at a level anyone can understand. He is very good about answering specific questions when they arise. I would highly recommend Steve for any visual effects training, but especially Nuke training.

Davy Nethercutt Digital Compositor/Artist Seven Crows VFX
Learned a Lot!

Thank You Steve! I’m gaining so much from the class! When are you doing the compositing in 2D class again? I didn’t get a chance to take that one yet but I really want to!

Dean Deakyne Student
Nuke 3D Compositing Enlightenment!

Steve Wright’s writings and on-line courses are a tremendous resource, absolutely essential to an understanding of contemporary compositing fundamentals and issues. Steve is an excellent teacher, whose examples and explanations are always clearly presented, deeply reasoned, and apply directly to solving practical production problems. I learned a great deal from the Nuke 3D workshop!

Stuart Robertson Visual Effects Supervisor
 

Flexible Study

Steve takes an audience question during his speech at the 2025 SMPTE Educational Awards. Steve was presented The Kodak Educational Award for his high quality courseware in visual effects compositing software use.
Fx Ecademy helps you learn Nuke deep and fast on your own time

Our course guides you through your independent learning.  You will follow a structured curriculum, tuned over 15 years by Master Nuke Instructor Steve Wright.  This course has all the same materials as our mentored version, without our personal one-on-one mentoring.

  • Our video tutorials are carefully paced for better comprehension and frequently updated to help you learn the latest Nuke methods.
  • Your textbook, Steve Wright’s fourth edition of Digital Compositing for Film and Video,  gives readers a software-agnostic deep practical understanding of compositing production workflows and techniques, drawing on his personal experience working as a Senior Compositor and supervisor for over 30 years.
  • Our downloadable lesson media and Nuke scripts will allow you to work along the videos for maximum comprehension and retention.
  • Exercises that are carefully curated for the most relevant examples and best learning experience allow you to test and practice your skills as you learn each lesson .
Typical Student Time Commitment :

You will need approximately 4-5 hours per lesson for study and completion of assigned exercises.

You will need:
  1. A non-commercial or licensed copy of Nuke X.
  2. You will need a Nuke compatible computer with 2 to 3 Gb storage (you can check system requirements at the Foundry website).
  3. Students will also need Steve’s book, Digital Compositing for Film and Video (4th edition), available on Amazon.
In case you’re wondering:
  • How much mentoring time is included?No mentoring is included.  This non-mentored edition of our course is offered to you at a reduced price.  However, you can always add mentoring at any time after you start if you feel the need.

Nuke 3D Course Outline

Learn the Nuke 3D compositing essentials
Week 7 – 3D Basics
  • Navigating Nuke’s 3D Interface
  • How to Build a 3D Scene
  • Building a Scene with Geometric Primitives
  • Deforming Images in 3D with Bicubics
  • Transforming and Animating 3D Geometry
  • Camera, Lights, and Render
Week 8 – 3D Geometry
  • Importing Complex 3D Geometry with Alembic
  • Creating Scene Registered Polygonal Models with ModelBuilder
  • How to Create High Density Point Clouds
  • How to Track 3D Points to Screen Coordinates
  • How to Track Screen Coordinates to 3D Points
  • Editing and Deforming Geometry
Week 9 – Materials and Particles
  • Rendering with the Phong Shader
  • How to Apply Materials to Geometry
  • Using Camera Projection to Solve Difficult Shots
  • Setting up Nuke’s 3D Particle System
  • Moving 3D Particles with Forces
  • Affecting 3D Particles with Behaviors
  • Spawning High Particle Densities
Week 10 – Lighting and Cameras
  • Adding Lights and Shadows to 3D Scenes
  • Adding Reflections with an Environment Map
  • Importing Cameras from Other 3D Systems
  • Tracking Scenes in 3D with the Camera Tracker
  • Solving the Camera for a Live Action Scene
  • Adding 3D Geometry to a Live Action Scene
Week 11 – Transformations and Rendering
  • 3D Geometry Transformations
  • Deforming Geometry with a Deformation Lattice
  • Adding Motion Blur to 3D Renders
  • How to Set up Hierarchical Animation
  • Mastering Nuke’s Awesome Smart Vectors
  • Solving the Camera for Still Photos
  • Rendering with the Ray Tracer
Week 12 – 3D Production Workflows
  • How to Set Up a Pan-n-Tile Shot
  • How to Set Up a Camera Projection Shot
  • How to Create a 3D Particle Effect for Live Action
  • How to do a Rig Removal from Live Action

Get Mentoring

Steve providing 1 on 1 mentoring

Gain from an experienced mentor

How you approach a shot or problem comes with years of production experience.  Get mentored by one of our visual effects veterans who is grounded in the real world off visual effects using applications such as Nuke and After Effects.

Sometimes we all need a little deeper learning experience.  Our personal mentoring adds a review of your work, similar to a shot review by a supervisor, but we add a touch of help and explanation and answer your questions to help you learn better.   Personal mentoring also adds a degree of accountability and discipline to your self-study time by setting scheduled times to check-in and assess your progress in preparation for meeting real-worldwide production deadlines.

Can I add mentoring after I start?
At any time you can order private, one-on-one mentoring.

Recommended Reading

 Available now at amazon.com

Digital Compositing for Film and Video

4th edition

by Steve Wright

A very popular book on the theory and practice of digital compositing.

This book has become a steady machine-side companion for even the most serious compositors.  It contains encyclopedic knowledge of digital compositing plus it addresses real world production problems and provides their solutions.

Featuring new content on powerful new keying techniques, ACES and ColorIO, working in linear and VR Stitching.

If you don’t have a copy yet, purchase it today at amazon.com.


Includes Exclusive Web Content!

 

The web content for this book can be downloaded by visiting the publisher’s website (https://routledgetextbooks.com/textbooks/9781138240377/) to request access to the book’s resources. To get your access token you must have proof of your purchase of the hard cover, soft cover, or an electronic version.

Certificate

Certificate of Completion

Upon course completion, you will receive a handsome certificate documenting your achievement.

Students may download a printable Certificate of Completion when they complete the course (sample).

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Licensing

Feel free to review your purchased courses and webinars any time you wish.

All products are Single User License Agreements.

If you want group access please Contact Us to discuss the details.

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Our Textbook

“The ideal guidebook for every compositor.”

Digital Compositing for Film and Video

Production Workflows and Techniques

5th edition

by Steve Wright

This book is required reading in our mentored compositing courses.
Order yours today at amazon.com   

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