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  • Premultiply and Unpremultiply Demystified
    Webinars

    Premultiply and Unpremultiply Demystified

    A complete and correct software agnostic description of the premultiply and unpremultiply operations, the math behind them, and when and where to use them.

    Course Overview
  • Working in Linear
    Webinars

    Working in Linear

    What the linear workflow is and how to set it up for compositing visual effects regardless of what app you are using.

    Course Overview
  • Featured
    All About Color for Digital Artists
    Webinars

    All About Color for Digital Artists

    All About Color for Digital Artists is an informative 2 hour streaming webinar for digital artists who want a better understanding of what happens when color hits the computer. Covering color theory, color terminology and concepts, color display, and best color practices for quality images. This pre-recorded on demand webinar is divided into 4 parts…

    Course Overview
  • Featured
    Lens Distortion Workflows
    Webinars

    Lens Distortion Workflows

    What the linear workflow is and how to set it up for compositing visual effects regardless of what app you are using.

    Course Overview
  • Featured
    Photorealistic Lens FX
    Webinars

    Photorealistic Lens FX

    How to create a dozen different photorealistic lens FX for your VFX shots such as chromatic aberration and filter flares, the correct math for compositing them, and the proper layering order.

    Course Overview

New Courses

  • Premultiply and Unpremultiply Demystified
    0 Lessons
  • Photorealistic Lens FX
    0 Lessons
  • Working in Linear
    0 Lessons

Course Textbook

Digital Compositing for Film and Video

Production Workflows and Techniques

5th edition

by Steve Wright

"The ideal guidebook for every compositor."

This book is required reading in our mentored compositing courses.
Order yours today at
amazon.com   

Explore Course Topics

3D geometry alembic AOVs camera camera projection camera tracking clone brush ColorLookup color picker connecting Cube Curve Editor dense point cloud depth pass DepthToPoints EditGeo fbx feather edge GeoSelect HueCorrect Import geometry import point clouds keyframe animation lights locking the camera view maintain luminance masking MatchGrade Merge MergeGeo ModelBuilder morphing motion blur open spline planar projection point cloud position pass PositionToPoints Project3D reveal brush Roto ScanlineRender Snap-to function Trilinear viewing through the camera
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