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NUKE VFX Compositing Mentored
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NUKE VFX Compositing Mentored

$999.00

This 12 week Nuke VFX Compositing course is designed for artists that wish to learn Nuke 2D and 3D compositing and are already familiar with at least the basics of visual effects. This course is produced by Steve Wright and conforms to the latest industry standards to prepare artists for work in today’s visual effects industry.

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SKU: MC-NukeVFXcmp-12 Category: Nuke Courses, Mentored
  • Description
  • Mentoring Included
  • Nuke VFX Course Outline
  • Get NukeX
  • Admissions
  • Textbook
  • Reviews (0)

Description

Learn the essentials of Nuke VFX Compositing in twelve weeks !

This 12 week Nuke VFX Compositing course covers all aspects of Nuke visual effects compositing. The first six weeks focus on 2D compositing and covers keying, color correcting, image transformations, rotoscoping, CGI compositing, clip retiming, tracking and image warping. The second six weeks focus on 3D compositing and covers Nuke’s 3D basics, object transformations and deformations, materials and textures, lighting and cameras. The last week is a spectacular survey of four classic 3D workflows – Pan-n-Tile, Camera Projection, 3D Particles, and Rig Removal.

This course is fully mentored and self-paced so you can start any time and even pause if work or life interferes. Each week you will gain access to about 2 hours of Steve Wright’s award-winning tutorials, do the reading assignments in the Nuke Manual and Steve’s book Digital Compositing for Film and Video (4th edition), turn in a weekly assignment then meet with your mentor online for 30 minutes to review your assignment and answer any questions.

Your mentor will be a 20+ year veteran of visual effects compositing and able to answer any Nuke or production questions you may have. They will also share their production experience with tips, tricks, and techniques that you will use daily on the job.

Course Length: 12 lessons / one per week (at your pace)

An Invaluable Nuke Experience!

Steve is an excellent instructor, not only does he have a profound knowledge of the software and technical issues, he also is very patient and is very good at transmitting the course information. His experience is invaluable!

David Adan VFX producer Studio 3D
Transition Training Made Easy!

After 15 years of creating 3D environments for AAA video games, I was ready for a career change and Steve Wright’s Nuke courses helped me to make the leap into film compositing. Steve did a great job as an online instructor, and his courses are full of information and helpful feedback. I would without a doubt recommend them to anyone wanting to learn Nuke.

Laurie Kindiak 3D Designer of ‘AAA’ Game Environments
Pushed Me to Next Level!

Steve is an awesome teacher that has pushed me to a next level! One of the best things about Steve’s course is that at the end of the week he gives you exercises that are different from the ones you learn in class which really pushes you to use the techniques learned in class to figure them out.

Javier Sempere VFX Artist Freelance
A Great Investment in My Skillset!

Although I had some experience with Nuke, I wanted to finally learn proper compositing fundamentals and create a sound foundation for my compositing career. I had been reading books and they were helpful, but what I really was interested in was one on one mentoring with a compositing pro. Working with Steve was a joy and I learned exactly what I had set out to and more. The sessions were invaluable and well worth the investment in my skill set.  If you are serious about starting your career in VFX or are simply stuck on certain concepts, I highly recommend his services.

Marc Keen Roto/Paint Artist CBS Digital
Upped My Nuke Game!

I wanted to thank the team at Steve Wright’s FXEcademy for such a great experience and great content. As a student, the training gave me an advantage when using Nuke, enabling me to explore advance concepts because of my solid understanding of the fundamentals of Nuke. Highly recommended course, it is a great investment.

Stefanie Lopez VFX Artist Freelance

Mentoring Included

Steve Wright working as a 1 on 1 personal mentor
One-on-one personal mentoring included

How you best approach a shot or compositing problem comes from years of production experience. 

While taking this course or workshop, you get personal one-on-one private  mentoring with one of our visual effects veterans.  Your mentor is grounded in the real world off visual effects using applications such as Nuke and After Effects. When you finish each lesson, you will meet live online with your mentor to answer questions and review your assignments.

Typical Student Time Commitment :

You will need approximately 4-5 hours per lesson for study and completion of assigned exercises.  You will also meet online with your mentor 30 minutes per lesson.

You will need:
  1. A licensed copy of Nuke X.  We will help you get that from the Foundry at a great discount.
  2. You will need a Nuke compatible computer with 2 to 3 Gb storage (you can check system requirements at the Foundry website).
  3. Internet service and Skype (or other conferencing software) are needed.
  4. You will need a microphone for one-on-one mentoring. A web camera is not required – we spend our time looking at your work.
  5. Students will also need Steve’s book, Digital Compositing for Film and Video (4th edition), available on Amazon.
In case you’re wondering:
  • How much mentoring time is included?
    30 minutes per lesson
  • When are mentoring appointments?
    Scheduled with the mentor by you (usually weekly; working at your pace)
  • How do I reach my mentor?
    Your mentor will contact you shortly after you’re purchase is finalized.  The mentor will provide specific details on how to schedule appointments and upload your assignment Nuke scripts and renders.

Nuke VFX Course Outline

Learn the Nuke 2D compositing essentials
Week 1 – The Nuke Interface
  • Navigating Nuke’s 2D Interface
  • Building Node Graphs
  • Adjusting a Node Parameters
  • Defining the Project Settings
  • Working with Nuke’s Image Viewer
  • Editing Animation Curves
  • Your First Nuke Render
Week 2 – Transformations and Animation
  • Mastering Keyframe Animation
  • Creating Expressions and Linking Nodes
  • Image Transformations and Deformations
  • Understanding Filters
  • Combining Images with Merge Operations
  • Creating and Manipulating Text
Week 3 – Color and Rotoscoping
  • Nuke’s Unique Color Management
  • Working with the Image Analysis Tools
  • Color Correcting and Matching Images
  • Rotoscoping with the Roto Node
  • Production Examples for the Roto Node
  • Painting Images with the RotoPaint Node
Week 4 – Channels, Compositing CGI and Retiming
  • Understanding Nuke’s Unique Channels System
  • Optimizing Workflow with Nuke’s Channels
  • Creating your own Nuke Plug-ins with Gizmos
  • Compositing Multi-pass CG Images
  • Adding Realism with Motion Blur and Defocus
  • Retiming Clips with Optical Flow
  • How Nuke Handles Audio
Week 5 – Keying
  • How to Create and Use Lumakeys
  • Keying with the Chromakey Node
  • Keying with Primatte
  • Keying with the IBK Keyer
  • Keying with Keylight
  • Keying with Ultimatte
  • Merging Images with KeyMix and AddMix
  • Removing and Restoring Noise and Grain
Week 6 – Tracking, Warping and Retiming
  • Tracking Images with the Point Tracker
  • Stabilizing Clips
  • How to do a Match Move
  • Tracking Surfaces with the Planar Tracker
  • Warping and Morphing Images with GridWarp
  • Warping and Morphing Images with SplineWarp

Learn the Nuke 3D compositing essentials
Week 7 – 3D Basics
  • Navigating Nuke’s 3D Interface
  • How to Build a 3D Scene
  • Building a Scene with Geometric Primitives
  • Deforming Images in 3D with Bicubics
  • Transforming and Animating 3D Geometry
  • Camera, Lights, and Render
Week 8 – 3D Geometry
  • Importing Complex 3D Geometry with Alembic
  • Creating Scene Registered Polygonal Models with ModelBuilder
  • How to Create High Density Point Clouds
  • How to Track 3D Points to Screen Coordinates
  • How to Track Screen Coordinates to 3D Points
  • Editing and Deforming Geometry
Week 9 – Materials and Particles
  • Rendering with the Phong Shader
  • How to Apply Materials to Geometry
  • Using Camera Projection to Solve Difficult Shots
  • Setting up Nuke’s 3D Particle System
  • Moving 3D Particles with Forces
  • Affecting 3D Particles with Behaviors
  • Spawning High Particle Densities
Week 10 – Lighting and Cameras
  • Adding Lights and Shadows to 3D Scenes
  • Adding Reflections with an Environment Map
  • Importing Cameras from Other 3D Systems
  • Tracking Scenes in 3D with the Camera Tracker
  • Solving the Camera for a Live Action Scene
  • Adding 3D Geometry to a Live Action Scene
Week 11 – Transformations and Rendering
  • 3D Geometry Transformations
  • Deforming Geometry with a Deformation Lattice
  • Adding Motion Blur to 3D Renders
  • How to Set up Hierarchical Animation
  • Mastering Nuke’s Awesome Smart Vectors
  • Solving the Camera for Still Photos
  • Rendering with the Ray Tracer
Week 12 – 3D Production Workflows
  • How to Set Up a Pan-n-Tile Shot
  • How to Set Up a Camera Projection Shot
  • How to Create a 3D Particle Effect for Live Action
  • How to do a Rig Removal from Live Action

Get NukeX

Get your 12-week FX Ecademy student license from Foundry

By special arrangement with Foundry, FX Ecademy students enrolled in our mentored Nuke courses are qualified to purchase a fully-featured 90-day student license of NukeX directly from Foundry for the discounted price of  $90–only $1 per day!

FX Ecademy will work with you to verify your enrollment to qualify you for your student discount.  Once you’re admitted (approval required) and enrolled (course purchased) we will contact you to arrange your student license.

Students will also need  Steve’s book, Digital Compositing for Film and Video (4th edition), available on Amazon.

Admissions

We want our students to excel!

Get  started with our mentored courses by applying today!
Apply Now

We want to confirm this course is a good fit for you based on your experience.

Student must apply for program admission before purchasing the course.

  • Application is easy, “Apply for Admission now“.
  • Complete the simple admission form to share your experience with us.
  • Responses will generally be in one to three work days.
  • Once admitted to to the program, come back to our store after admission to purchase your course.

Our NUKE compositing courses can prepare you to professionally operate Nuke which takes you a long way towards working in the visual effects industry. However, to get a job in the industry you will need more than just the knowledge of Nuke. You will also need to learn the art and science of compositing visual effects as well as to build a professional demo reel and website. Upon completion of this course you will receive a certificate to present to potential employers, but FXEcademy does not offer job placement.

Textbook

 Available now at amazon.com

Digital Compositing for Film and Video

4th edition

by Steve Wright

A very popular book on the theory and practice of digital compositing.

This book has become a steady machine-side companion for even the most serious compositors.  It contains encyclopedic knowledge of digital compositing plus it addresses real world production problems and provides their solutions.

Featuring new content on powerful new keying techniques, ACES and ColorIO, working in linear and VR Stitching.

If you don’t have a copy yet, purchase it today at amazon.com.


Includes Exclusive Web Content!

 

The web content for this book can be downloaded by visiting the publisher’s website (https://routledgetextbooks.com/textbooks/9781138240377/) to request access to the book’s resources. To get your access token you must have proof of your purchase of the hard cover, soft cover, or an electronic version.

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Licensing

Feel free to review your purchased courses and webinars any time you wish.

All products are Single User License Agreements.

If you want group access please Contact Us to discuss the details.

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Our Textbook

“The ideal guidebook for every compositor.”

Digital Compositing for Film and Video

Production Workflows and Techniques

5th edition

by Steve Wright

This book is required reading in our mentored compositing courses.
Order yours today at amazon.com   

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